Baca Juga
Wanderer adalah salah satu job baru di Avabel. Ada yang mengatakan bahwa beberapa skillnya masih ada bug, tapi ketika skillnya di lvl up kan bug tersebut akan hilang. Wanderer bisa memakai one hand spear dan two hand spear. Sebelum melangkah lebih jauh, mari lihat penjelasan berikut ini, siapa tahu kalian ingin bereksperimen sendiri dalam build statusnya:
STR: Untuk menambah dmg attack
VIT: menambah hp dan def
DEX: menambah critical hit dan mempercepat regen
INT: menambah MATK
MEN: Menambah SP dan Mdef
Karena masih job baru, maka banyak players yang bereksperimen menemukan stat yang bagus buat wanderer. Berdasarkan forum yang saya baca, wanderer tak memerlukan int karena itu tidak berpengaruh pada besar kecilnya heal ketika di adv job bard. Dan yang pasti job baru ini membutuhkan pot sp yang banyaakkk sama seperti rogue, hehe
Pilih Stat sesuai selera^^
-->>Full str, sisa vit
Jika kamu menggunakan 2h spear, dmg dari weapon 2h spear tidak sebesar 2h sword. Jadi Str sangat dibutuhkan disini.
-->> Dex/Men 30 Vit 40-60 sisa Str
Dex dibutuhkan buat regen dan kecepatan cool down skill, vit juga penting karena skill wanderer memiliki jeda waktu ketika dipakai (seperti job samurai). Ada informasi mengatakan Men berfungsi menambah heal di job bard.
Skill Wanderer
Upper Blade
Double vertical slash.
Type A: Used SP: 6~Balanced Type Which Limits SP consumption and Provides a Stable amount of Damage.
Type B: Used SP: 9~ Shorter Cooling Time to allow successive Attacks.
Type C: Used SP: 9~ Power Type Which Inflicts Increased Damages When Slashing Down.
Drive Size
Slashing skill with a movement in V.
Type A: Used SP: 11~Shorter Cooling Time to allow successive attacks.
Type B: Used SP: 11~ Special movement which makes you pass through your opponent while attacking.
Type C: Used SP: 15~Power type which consumes more SP to increase damages.
Flame of Peace
Creates a camp fire which will warm up the surroundings. Increases the natural recovery speed.
Type A: Used SP: 28~Long time type with extended effect time consuming more SP.
Type B: Used SP: 16~Saver type which limits SP consumption.
Type C: Used SP: 23~Type with a shorter cooling time.
Mind Sphere
Creates a sphere for a short time which makes you recover SP. Party members SP will recover by touching the sphere.
Type A: Used SP: 20~Type with a longer time of effect and higher recovery.
Type B: Used SP: 10~Saver type which limits SP consumption.
Type C: Used SP: 20~Model which greatly restore your allies' SP in one time with lower recovery.
Passionate Mind
Passive skill which increases MAX HP by a little.
Lv1: +5 MaxHP
Lv2: +5 MaxHP
Lv3: +5 MaxHP
Lv4: +5 MaxHP
Lv5: +10 MaxHP
Quiet Mind
Passive skill which increase MAX SP by a little.
Lv1: +4 MaxSP
Lv2: +4 MaxSP
Lv3: +4 MaxSP
Lv4: +4 MaxSP
Lv5: +4 MaxSP
Weight Increase
Will increase the Item Bag weight capacity by ###.
Lv1: +10 Weight
Lv2: +10 Weight
Lv3: +50 Weight
Lv4: +30 Weight
Lv5: +70 Weight
Double vertical slash.
Type A: Used SP: 6~Balanced Type Which Limits SP consumption and Provides a Stable amount of Damage.
Type B: Used SP: 9~ Shorter Cooling Time to allow successive Attacks.
Type C: Used SP: 9~ Power Type Which Inflicts Increased Damages When Slashing Down.
Drive Size
Slashing skill with a movement in V.
Type A: Used SP: 11~Shorter Cooling Time to allow successive attacks.
Type B: Used SP: 11~ Special movement which makes you pass through your opponent while attacking.
Type C: Used SP: 15~Power type which consumes more SP to increase damages.
Flame of Peace
Creates a camp fire which will warm up the surroundings. Increases the natural recovery speed.
Type A: Used SP: 28~Long time type with extended effect time consuming more SP.
Type B: Used SP: 16~Saver type which limits SP consumption.
Type C: Used SP: 23~Type with a shorter cooling time.
Mind Sphere
Creates a sphere for a short time which makes you recover SP. Party members SP will recover by touching the sphere.
Type A: Used SP: 20~Type with a longer time of effect and higher recovery.
Type B: Used SP: 10~Saver type which limits SP consumption.
Type C: Used SP: 20~Model which greatly restore your allies' SP in one time with lower recovery.
Passionate Mind
Passive skill which increases MAX HP by a little.
Lv1: +5 MaxHP
Lv2: +5 MaxHP
Lv3: +5 MaxHP
Lv4: +5 MaxHP
Lv5: +10 MaxHP
Quiet Mind
Passive skill which increase MAX SP by a little.
Lv1: +4 MaxSP
Lv2: +4 MaxSP
Lv3: +4 MaxSP
Lv4: +4 MaxSP
Lv5: +4 MaxSP
Weight Increase
Will increase the Item Bag weight capacity by ###.
Lv1: +10 Weight
Lv2: +10 Weight
Lv3: +50 Weight
Lv4: +30 Weight
Lv5: +70 Weight
Passionate Mind and Quiet Mind can lvl up but not Weight increase so Far I'm Trying to get enough Jexp to Lvl up all 4 Skills to their Lv6 so I can have them take their Branch.
EDIT: I include the Descriptions of Skills.
Charge fencer
- requires 1680 Jexp, Lv25
- for one hand spear, two hands spear
- active skill
- unleashes a thrust frontward after charging. Only for spears. Can charge by long pushing the skill button.
Surface edge
- for one hand spear, two hands spear
- active skill
- unleashes a thrust frontward after charging. Only for spears. Can charge by long pushing the skill button.
Surface edge
- requires 1680 Jexp, Charge fencer lv3 (so also lv 25), Drive size lv5
- for one hand spear, two hands spear
- active skill
- rotating attack which aim to the enemy feet. Only for spears.
Stun proof
- requires 2094 Jexp
- for dagger, one hand sword, blunt weapon, one hand spear, two hands spear
- active skill
- buff that increases one's resistance against stunning for a set time.
- for one hand spear, two hands spear
- active skill
- rotating attack which aim to the enemy feet. Only for spears.
Stun proof
- requires 2094 Jexp
- for dagger, one hand sword, blunt weapon, one hand spear, two hands spear
- active skill
- buff that increases one's resistance against stunning for a set time.
Semoga membantu^^
Jika ada pertanyaan jangan sungkan untuk bertanya ya :D
Thx to Avabel forums
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